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Pablo Molina

Principal Designer - Interactive Producer

Pablo N. Molina was named Principal Designer and Interactive Producer for MODE Studios in 2018. Originally engaged as designer and software architect for the firm over a decade earlier, he has been a key team member ever since, serving as associate designer for most major studio projects and leading the interactive software development team.

As a world class artist and technologist, Pablo's work employs groundbreaking use of emerging technologies such as AR/VR, real-time visuals rendering, live digital video processing, interactive content and projection mapping, resulting in a new class of immersive media environments. The experiences and exhibitions he has designed have spanned live performance and architecture, gracing world-class venues including BAM, Boston’s Institute of Contemporary Art, Broadway, EMPAC, LACMA, Microsoft, The Museum of Contemporary Art Chicago, On The Boards, The Oregon Shakespeare Festival, PICA, The Public Theater, RedCat, Salesforce, Sundance New Frontiers, TED, The Wexner Center, The Whitney Museum and Yerba Buena. Firmly rooted in experimental performance, Pablo has also worked extensively in large scale rock tours and commercial entertainment, such as Paramore’s Self-Titled World Tour and the revolutionary Marvel Universe Live arena tour. He also originated the video design for the Alex Timbers-directed musical adaptation of Sylvester Stallone's ROCKY in Hamburg, Germany, and collaborated with NYC designer Dan Scully on the acclaimed design for the Broadway production.

Notably, Pablo is also a principal member of the interdisciplinary performance lab, Early Morning Opera (EMO). He provided the custom software, video, and scenic design for EMO's epic work ABACUS. He also worked with artistic director Lars Jan and EMO on the unprecedented design of their renowned performance installation piece HOLOSCENES, their innovative theatrical works THE INSTITUTE OF MEMORY (TIMe), and the innovative dance/video duets PANDÆMONIUM and TAKES created in collaboration with the Nichole Canuso Dance Company.

A faculty member for the CalArts School of Theater for nine years, Pablo helped create its cutting-edge MFA program in Interactive Media for Performance. Today, he continues guest teaching workshops and master classes on emerging trends in video design and custom software development for live performance at institutions around the world. He has also served as Artist in Residency at the Hong Kong Academy for the Performing Arts, and is a frequent panelist at the LDI Institute Projection Master Classes and other industry conferences. Pablo earned his MFA in Lighting and Sound Design from CalArts.